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 ULX based leveling system

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Posts : 123
Join date : 2015-06-08
Age : 25
Location : new zealand

PostSubject: ULX based leveling system   Sat Jul 25, 2015 12:03 am

i dont know how it would base or work on our server but ive seen a few servers run this idea in the past

a leveling system within TG (seperate to the tigress based donor system)

so you gain levels based on ULX TIME in the server

i know there would be alot of rules around it and it may encourage afk farming for experience,

we could run a system such as

time played = certain levels = (small separate available jobs in the game)

^^ this idea is only thought of for younger players who cant donate to the server but still would like some benefits of being long time members

obviously detonation jobs will still rank above these but some new jobs like "Gun Dealer +" (added a few extra weapons) or maybe an army based team to help deal with bigger based teams like mafia and drf

this is just a thought for those who would like to have some benefits of sticking with TG but dont have the ability to donate Smile


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Emerald Kiwi


Posts : 233
Join date : 2015-06-12
Age : 21
Location : New Zealand

PostSubject: Re: ULX based leveling system   Sat Jul 25, 2015 12:38 am

I'v seen this well implemented on a server before. Essentially the idea was to have three different book level that can be brought in the F4 menu, you buy a book and get experience. For example, you buy a Red Level Two book for 10k and get 50XP towards your level, which you might need 5000XP for to level up to Level 2.

Overtime this not only shows those that are more experienced on the server without just AFK farming the ULX time, but also helps the economy by removing local money funds to reduce/stop inflation and the need for money resets. This also allowed for a system where such a level (e.g. 5, 10, 15) is needed for a particular job, for example Gun dealer might unlock at Level 5, Mayor might unlock at Level 10, and S.W.A.T might unlock at level 15. This also creates an incentive for players to remain on the server and increase there time and experience to play with the newly unlocked jobs.

Just a thought, but if implemented well, could be a system to save the economy and players on the server.

[NOTE: Mayor, Gun Dealer and SWAT, were examples. Create new jobs otherwise you are reducing what players all ready have, giving them a reason to leave and join another server which already has them unlocked.]


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Mark us


Posts : 164
Join date : 2015-05-03
Age : 17
Location : Australia, Nsw

PostSubject: Re: ULX based leveling system   Sat Jul 25, 2015 1:21 am

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Posts : 171
Join date : 2015-03-10
Age : 20
Location : Victoria

PostSubject: Re: ULX based leveling system   Sat Jul 25, 2015 1:08 pm

+1 there is no downside to this. It will encourage players to play more. If ULX Boosting becomes a worse problem, implement bans to the offense, or you could get/make a script that kicks someone that is afk for 10 minutes.


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Nice Car M8


Posts : 655
Join date : 2014-09-19
Age : 16
Location : Inside 'cause I am a nerd who doesn't go outside.

PostSubject: Re: ULX based leveling system   Sat Jul 25, 2015 1:44 pm

+1 as long as it is just a reward system for long time members and nothing else, then I'm cool with it.


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